putting my mousepointer at the square helps my muscle memory click at the right time, but then the square moves and my muscle memory gets die
putting my mousepointer at the square helps my muscle memory click at the right time, but then the square moves and my muscle memory gets die
jumping feels as if the character-touching-ground detection is a little wrong, but its not too bad
I like the swap gimmick
area 2 is just the 'try to understand wtf is happening onscreen' challenge
the screen shake makes placing attachments harder than shooting enemies. that's the only bad thing about the game I've seen yet.
my best: 59975
farming hours afk on the speedrun timer
I think I just fell through the world at Canyons2 (I had to restart the game)
and it wont stop showing me "medal get!" for medals I already got in previous levels
Nice catch! There was some missing collision that's been fixed. The medal pop up spam is due to the API I believe. Looking into a fix for it now. Thanks for the review!
enemy cubes always spawn right on my cube
also I dont like the 'x to jump, z to shoot' control scheme
That's completely fair, I'll be sure to address these things in future projects!
cool
edit: I strongly recommend playing the original before this.
this looks like a street mural
if the street was an enclosed circle
worm
worm
worm
worm
worm
worm
worm
I usually get around 6000-something score
Frequent music uploads
(most songs are free-to-use)
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currently working on games:
NG Fishing Collab, Crate Factory, Aeron Arena, Mewgrounds Collab
Age 18, Female
music/audio
Joined on 8/10/19